package gitee.derumin.lifeissohard.effects;

import net.minecraft.entity.effect.StatusEffectCategory;

public abstract class LishStatusEffects {
    public static final Bleeding BLEEDING = new Bleeding(StatusEffectCategory.HARMFUL, 0xF61320);
    public static final Diarrhea DIARRHEA = new Diarrhea(StatusEffectCategory.HARMFUL, 0xD0E421);
}
